Red Dead Redemption
I’ve had a
hankering for some good old fashioned Wild West action for quite
some time and unfortunately nothing has filled my thirst since the
1997 game by Lucasarts called Outlaws.
Don’t get me wrong, there have been a few contenders over the years
but nothing as memorable… until now. That’s right my fellow cowboys
and cowgirls, Rockstar have created the penultimate Wild West game
called Red Dead Redemption that finally allows us to live
our cowboy fantasies and anything more engaging, I’d be wiping the
dust from clothes after my gaming sessions. Some critics have
mentioned parallels to the Grand Theft Auto series and although both
share certain elements, Red Dead Redemption is entirely its
own game that happens to be one of the best designed games all year.
For me, the only real comparison with GTA is that they both
use the same engine and that my outlaws and peacemakers is already a
winning formula!
MICRO REVIEW |
The Good |
The most realistic and
entertaining Western sandbox experience ever! |
The Bad |
Getting side tracked from the main story,
hunting, collecting bounties, horse wrangling, poker... <two
hours later>, exploring, helping strangers, mini-games...
<another two hours> then getting back on track. |
The Ugly |
Playing the Good, the Bad and THE UGLY! |
Verdict |
Put on your cowboy hats and lock yourself
away for a very... very long time! Red Dead
Redemption creates the perfect and most interactive 3D
Western world ever! |
You’re probably
wondering what all this hoopla is about? To cut a long story short, Red
Dead Redemption
(RDR)
revolves around John
Marston,
a former outlaw who has apparently turned over a new leaf and has
been given the task by the government to bring his old gang in. Unfortunately things go awry and without
spoiling this intricately written story, Marston is left for dead
outside the Wild West town of Armadillo. Found by the daughter of a
rancher, Bonnie MacFarlane, Marston is nursed back to health,
thanks to their country style of hospitality and from that point on,
your journey begins as either a peacemaker, outlaw or something
entirely in
between.
That is the beauty of RDR that you can really customise
your alignment and if you get sick of it, throw it out the window
and try another tact. You have a fame and an honour bar in the game
which influence how people react to you and unlike other third
person action games, RDR is as dynamic as possible, not just a
static story driven experience. In relation to the story, it is
setup extremely well from the start and is
almost a commentary about the life of John Marston and how this
“relic” or
“savage” has no real place in the “civilized” world.
That's one of the reasons why I found Marston such a treat to play,
he's a no bulls**t sort of a guy!
Like Grand Theft
Auto IV, Red Dead Redemption is a sandbox game that
contains one central story but with hundreds of side quests and
mini-games and of course an almost 100% interactive Western World.
Depending on the type of person you wish to play, this will effect
how certain missions are played out that opens up the game for
another interpretation, a second time around. Missions are quite
plentiful in the game and whether its trying to find a boy lost in
the wild or helping the Sheriff track down a vile outlaw, variety is
definitely the spice of life in this game.
As mentioned, RDR contains a
plethora of
mini-games from poker where you can actually make money to shooting
wild dogs or birds and it’s these little things that make the world
of RDR so damn enjoyable. This however does cause a problem
with the main story because it's difficult not to get side
tracked... not that I'm complaining and if you want serious value
for money, then this game is it. With getting side tracked, one
little annoyance is that I wanted to know more about the back
history of Marston and you only get snippets of it.
Thankfully, the game contains
quite a few checkpoints should you fail a mission and to save the
game, you just need to find a room, make a camp and go to sleep which lets you
sleep for six hours. Early on in the game, you can have a small
house at the MacFarlane Ranch and you can purchase or rent additional
places later that offers you more “safe houses” and these are
definitely needed in bandit infested Mexico. Even though the world of RDR is
huge, it is neatly divided to prevent the gamer from being
overwhelmed and even though you easily make your way from point A to
B by stage coaches, saving or other means... it's just as satisfying
to ride your horse.
The control system
is mapped well on the 360 controller with the main controls being
the left analog stick to control Marston, the right for the camera,
A to run, X to jump and the shoulder buttons for combat. But what
would a Wild West game be without the ability to
ride a horse or drive a wagon? Horses play an integral part in the
game and there are quite a few missions with these beasts in it. The horse riding aspect of the game is
simplicity at its best and all you need to do is approach a horse,
press Y and then press A to start moving. By pushing A again, it
will move the horse from a gallop to run and if you keep on pushing
A, the horse will run faster but eventually it will get sick of you
and buck you off. Rockstar have also simplified riding with
others and by holding A down on the controller, it will allow your
horse to match the speed of the person you are following which
streamlines this process perfectly. It will take a few moments to
get use to the horses handling but once you do, there are no real
issues with riding, expect that horses cannot move backwards and
sometimes slide down mountains. A small bug but nothing major. To
navigate in the world of RDR, there is a handy radar which
highlights important places to visit and also displays your
waypoints and the like.
Combat. Nothing is
more satisfying than using your six shooters to blow your fellow
outlaws to kingdom come and combat can take place almost anywhere in
the game, whether riding a horse, crouching behind a rock and a few
unexpected places that I don’t want to spoil to those wanting to the
play the game. The game contains a healthy amount of weaponry
available which can either be purchased or looted from your enemies
and thankfully, ammunition is littered throughout the
gaming world. When you do draw your weapons, a small dot appears on
the screen which you need to manoeuvre to your intended target and
then press fire. A head shot will incapacitate your enemy
immediately, whereas a body or leg shot only wounds them. For those
harder battles, the game contains a Wild West version of bullet-time
and by pushing down on the left analog stick while your gun is
cocked, it will activate this
power that is definitely handy when you’re outnumbered or trying to
make those skilled shots. Great for duels or rescuing citizens.
I even
shocked myself in the game when I accidentally shot a cattle rustler
in the head at point blank. The moral of the story? You shoot to
kill! As mentioned earlier on, Red Dead Redemption uses an
alignment system that can make you either famous or infamous which
depends on the type of deeds that you do. I’m a sucker for the goody
two shoes Clint Eastwood character, so apart from that accidental
kill, I was a good guy for the majority of the game... although it
did become blurred in Mexico. There is a
"law" system in the game and if you are bad, you will become an
Outlaw, just like the wanted system in GTA. When this happens, you
either need to kill the lawmakers after you or attempt to flee and
hide until your wanted meter goes from red to white. If you do have
a bounty on your head, this can be cleared by payment or a pardon
letter.
You might be wondering what the completion time of RDR is?
That my friends depends on how involved you want to be and although
with a minimal amount of distraction, you could safely finished this
game in around 20 or so hours, however if you want the true
experience, give yourself anywhere around 40+ hours. Once I knew I
was getting close to the finale of John Marston, I slowed down and
went exploring, meeting new strangers and once again getting lost in
this amazing world. But even when it does finish, you can jump
online for some great multiplayer matches from traditional death
matches to my favourite, the free roam that lets you engage
in a more holistic experience. The online experience was just as
competent as the single-player but more-so when you defeat real
players.
Thanks to the
gaming engine, everything in the
world of Red Dead Redemption has been meticulously created
from the smallest attention of detail to larger than life landmarks
or realistic weather conditions. The characters in the game are well
designed and contain the regalia of what you would expect to see in
the Wild West, whether it’s the working girls at the Saloon or the
different outfits that John can purchase, it's been perfectly
implemented. The characters move
quite realistically as do the horses and although sometimes they run
into things which looks a little odd, overall the animation is quite
strong. The texture details look quite impressive such as the
realistic hair on the horses and some of the facial features of the
characters which is more evident during the in-game cutscenes. The
developers have really used the lighting to their advantage such as
the approaching sunset or how everything becomes quite dark and
brooding when a storm is coming. Then again, the next time you
awake, it might be a beautiful and sunny day in the town of
Armadillo and the old analogy of expected the unexpected rings very
true in this title.
The soundtrack has
been inspired from all the Western movies that have come out of
Hollywood and is initially quite ambient, unlike other console games
that use a more inspired Spaghetti Western soundtrack. The music
changes tact throughout the game, especially when you reach Mexico
that brought a smile to my face. Interestingly enough, the voice acting is not
very clichéd or over the top which I was actually expecting from a
Rockstar game. It’s all above board and can be quite serious at
times, although the Sheriff’s deputy was royally giving me the s%@'s
from his inbred holler. At times, you can have fun with the voice
acting but thankfully, this more serious tact makes the game more
compelling as an overall story, without the need for too much carry
on.
Red Dead Redemption is easily and will probably be the best game of
2010 and the developers should be commended on the amazing attention
to detail. It's the little things that stand out that truly make
this an amazing interactive experience and although John Marston is
the main character, it's up to the gamer to make the game what they
want. That's the beauty of Red Dead Redemption that no matter how
many thousands of people play it, each experience will be uniquely
and solely different. That is something not many games can do and
Red Dead Redemption does it well. Reviews really can't do this game
justice, so what are you waiting for? Put on your cowboy hat and start
riding!
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