RAGE
The
path of humanity is not looking bright, especially in the world of
gaming where post apocalyptic futures seem to be the... rage.
Rage... that's the latest game from developers iD who have been
responsible for some of the most defining moments on the PC with Doom
and Quake.
Needless to say, both these games were set in futures that were quite
disturbing and Rage meets this criteria perfectly. Apart from the
clichéd story of an asteroid decimating Earth (albeit fun). From its
ashes, a Mad Max inspired post apocalyptic world is born but best of
all, the gameplay is oozing with iD analogies which in our books, is
definitely a step in the right direction for an award winning game.
As
soon as you step into this desert world, the first thing that hits you
is the realism of your surroundings and I swear, it feels like you could
kick the ground and the dust would rise. From the realistic landscapes
to the badly damaged cities and cityscapes, Earth has definitely seen
better days.
The
only issue with the gaming environment is that although it may seem open
world, the game does put a limitation on where and what your character
can access. However through its careful use of smoke and mirrors, the
illusion works, especially when dealing with NPC's with their colourful
stories and more importantly, the quests that they give your character.
As
mentioned, Rage has "iDisms" littered through the game so if you have
played Quake or Doom, you pretty much know what to expect. iD have also
streamlined the gaming engine and as opposed to a convoluted cover
system or useless animations that get repetitive, they have created a
streamlined gaming experience that just feels perfect.
Unlike
other first person shooters, Rage has incorporated post apocalyptic
vehicles into the game which don't just feel like a quick addition but
rather, it compliments the overall gameplay. Some missions require you
to use vehicles and for the most part, vehicles are used from traversing
this beautiful environment from A to B. More importantly, vehicles are
also used to give the player a break from main gameplay through the
inclusion of races. Mad Max indeed!
After the montage of teasers and trailers that we have seen on the
internet, the real-world asteroid Aphosis which is actually headed
towards Earth is the catalyst for this story, however "our" scientists
have calculated that this will just miss our planet. However in the
world of Rage, Earth and Aphosis are on a collision course.
However, before this decimation occurs, the government have chosen a
group of people to be sealed under the Earth in order to help rebuild
the world. Unfortunately for you, your cryogenic sleep goes a little
longer then expected and many of your colleagues have died within their
status pods of this ark.
Upon
waking in this new brave world, confused and shattered, you are soon
inducted into this violent world and your bacon is saved by a local who
takes you under his wing and gives you a run down of what has happened
since Aphosis.
Thus
begins your journey as you explore this post apocalyptic world born out
of the ashes of Aphosis while you engage in a variety of quests for
Wastelanders in order to keep a sense of stability and more importantly,
order. Given that, NPC's play an integral role to the story and each one
you encounter has their own stories and motivations which all linked to
a bigger picture. From Doctors to engineers and ladies of the night, the
characters are very diverse and colour.
Apart from exploring, driving and completing quests for NPC's, combat is
the heart of Rage. Depending on your difficulty, the AI can be quite
clever at times as they use the environment to gain the advantage or try
to lure you into the open to take you out sniper style.
There
are plenty of guns available to the player, however these must earned.
You cannot just kill your opponent and take their weapons because once
you kill an enemy, they vanish "old school" and so does their gun. The
majority of weapons have this Earthy and rough feeling to them which
coincides with the story nicely but more importantly as this world is
built on a dead civilization, you have some great options of upgrading
your weapons such as your trusty handgun which can really pack a punch
once it's suited out such as configuring it to hold explosive rounds or
even a sniper scope.
The most complex element of combat is the target system because you can
aim at certain parts of the body such as limbs or for those purists...
head shots. If you do manage to successfully wound a bandit or mutant,
they can sometimes continue crawling or still shoot at you, so you do
need to be careful. Given that, all enemies can take a fair amount of
damage and sometimes you need to waste a considerable amount of
ammunition to take them down, especially when they duck and doge. They
actually response quite well to the player as do their bodies when you
lay that ammunition into them.
If
things get too close and personal, you do have a melee attack but the
catch behind Rage is the wingstick which is like a boomerang and
dispatches your enemies just as easily as you do with a gun. Without
spoiling the story, there is a great scene in the game where your
character first learns about the wingstick from one of the local
inhabitants. Health is integral to combat and fortunately there are
plenty of healing items in this post apocalyptic to use at your
disposal, not to mention scrap material that must also be collected to
be sold or used for other items.
When
your not blowing enemy brains or sinew all over the ground, you'll be
spending a healthy amount of time driving vehicles. Apart from assisting
you get from point A to B, vehicles are also used in combat, especially
against bandits that can sometimes prove a challenge. Vehicles don't
last forever either and if you take too much damage, they are prone to
blowing up. Vehicles can be repaired and you can even call for a tow
from one of the local towns... for a cost.
The vehicle upgrade system adds an element of fun as you attempt to mod
it out for that additional power, especially when you become involved in
a race. Racing is fun in the single-player mode, however for that
additional challenge, online (Road Rage) is where all the fun and
difficulty is. This is a combination of demolition derbies meets Mad Max
as cars are maxed out and weaponed to assist the driver with their
victory.
However if cars are not your thing, the game does support two player
cooperative missions that nicely expand the single-player game and gives
XBox Live fans something to compete against... not to mention the other
modes as well.
Graphics/Audio
As
mentioned, Rage is an impressive game on the XBox 360 with some
delicious attention to detail that really pushes this console from its
realistic clouds, lighting and post apocalyptic gaming environments. Did
I mention 60 frames per second? you betcha! I also love the introduction
of gibbs! Bring on Doom 4!
Character animations is first class and whether it's the mad dashes that
the mutants do towards you or the friendly inhabitants of the city, it's
quite easy to get lost in this colourful world. Voice acting is quite
professional (usually) and the sound effects really buzz through your
surround sound system to help with the illusion. My only gripe is that
the soundtrack seems a little lacklustre and needed something a little
more heavy or inspirational as opposed to just another ambient musical
score.
Final Level
In the end, iD have come back with gusto and their latest game Rage is
definitely a keeper. The developers have streamlined the gaming
mechanics to really make this game flow as opposed to the stop starting
of many similar first person shooters. With 20+ hours of gameplay
available in the single-player and lots of online fun, Rage is a must
play game if you enjoy this genre or those games from iD. Grab your dog
and your shotgun and start exploring as you save the world. It's old
school game meets the 21 century! |