Prey
Prey is another
first person shooter (in the already saturated market) that has
finally been ported to the XBox 360 which promises players another
exciting instalment by 3DRealms. Originally, 3DRealms started in the
shareware market and since then, they have released a plethora of
extraordinary cheesy but entertaining games such as Duke Nukem 3D.
However with that said, my first impressions of Prey was a
mixed bag because one minute the game looks like a highly polished
title such as Half-Life or Quake 4 but the next, something feels
missing. Prey also uses the Doom 3 engine from id that 3D Realms
have recreated this imaginary universe of Indians and aliens.
Features
-
Built on an
enhanced Doom 3 engine, the most impressive 3D engine used in a
released game.
-
Portal
technology adds a new dimension to gameplay, allowing enemies to
appear out of thin air and create new and completely original
puzzles and gameplay styles.
-
Portal
technology adds a new dimension to gameplay, allowing enemies to
appear out of thin air and create new and completely original
puzzles and gameplay styles.
The story of Prey
revolves around a reluctant native American Indian who has his world
torn apart when Earth is invaded by aliens. Tommy who has turned his
back on the Cherokee, has embraced a more western perspective who is eventually persuaded by his grandfather
(insert hundreds of cliches) and his spirit guide that there is
more to life than just capitalism. The journey of Prey is best
described as a new beginning and how this reluctant hero finally
embraces his past to not only save the world but also his sensual
and sexy Cherokee girlfriend.
The developers have
done some interesting things with the storyline of Prey, having the
title set in a few different gaming environments such as that of the
world of the living and the spirit realm. Although in its basic
essence, Prey is a first person shooter, the switch between the
living the spirit realm is a novel idea that doesn't become overused
and does give a unique aspect into this genre.
Prey supports two
different levels of difficulty that include normal and Cherokee with
a variety of different alien and futuristic weapons available to the
player. Apart from the stock standard guns and rifles, the player
must also use the spirit world to not only access parts inaccessible
parts in the game but also spirit attacks on enemies. Interesting
enough when the character does die, the gamer can also challenge the
spirit realm to send his soul back into their character, hence giving
you another chance at life.
As all good first person shooters, the
gamer must use a variety of futuristic weaponry to destroy his
enemies, complete certain quests, solve various puzzles and save the
world.
Although all these
aspects of Prey is quite novel, what really lets the gameplay down
is the less than professional character acting that is anything
short of annoying. Tommy is always questioning what he sees in an extremely
cheesy voice with the odd four letter word here and there and the
rest of the characters are equally cheesy with their overthetop
acting. Bare in mind, this outrageous character acting is a staple
diet of 3DRealms but unfortunately this reviewer found this more
annoying than entertaining, especially after playing some high-scale
productions such as Quake 4 or Perfect Dark Zero that has the cheese
factor but in a more professional tone.
Graphically, Prey is
quite impressive on the XBox 360 that features a wide gamut of
special effects from reflective surfaces to the eerie ether world
of the spirit realm. Interesting enough, the background environments
are quite detailed in Prey that clashes with the relatively bland
looking characters. With that said, it seems that Prey is just a
XBox port because when you first start-up Prey on the XBox 360, it
asks the gamer to update their system that is indicative of an XBox
360 patch to play XBox games.
In conclusion, Prey
should take the average gamer around 15 hours to successfully
complete, provide you thoroughly explore the gaming environment but
unfortunately the title seemed to be half finished. The graphics
were a mixed bag that bordered on the both the XBox and XBox 360
worlds, as if certain aspects of each console were mixed and matched
into this new version of Prey. The storyline, although extremely
cheesy as per all 3DRealms games was vaguely entertaining but
unfortunately the overthetop and sometimes down right boring voice
acting really spoiled this reviewers experience of the game.
I truly
wanted to like Prey and gave it more than ample time to impress but
some things are best suited for the 1980's or 1990's. Recommended to
gamers who enjoy the games from 3DRealms but for more experienced
gamers, they may wish to rent before they buy because there are
better shooters on the market at the moment. Prey is not a bad game
or a great game, rather it borders on average to good, still worth a
look! |