This could probably
be the most impressive racing title on the XBox 360 at the moment
which transformers gamers into Ryan Cooper, a street racer who has
vowed to become the best at what he does. Unfortunately for Cooper,
he faces some hard competition as he goes head to head against a
variety of racers and perform a plethora tricks in order to purchase
better cars and build his reputation. Featuring photo realistic
graphics, extremely smooth gameplay and cars that will knock your
socks off, EA have really upped the ante in the street racing genre
and Need for Speed: ProStreet is a very good game.
The main gameplay
mode is the career mode which includes a variety of different race
days and styles such as drag, grip and drift races which will really
test your ability as a driver. Although the title does contain some
mini-races and games, these are the main styles that you will race.
The developers have
ensured that winning is not just enough because in order to gain the
best cars and unlock the best performance enhancers, it’s necessary
to dominate. However, in order to dominate, you have to achieve a certain
point spread over your competition throughout the events of the race
day. If you hit a certain number of total points, you’ll get a
special gift, which can be money or special unlockables.
Another twist in the game is that crashing your car has some serious
ramifications in ProStreet, more so than previous Need for Speed
titles. You’ll need to repair the damage that you do between races,
or else your car won’t quite be up to the snuf that it needs to be
to dominate. Damage can range from light to pretty serious, and get
into a serious enough fender bender and you’ll total your car and
render it useless.
Additionally, hitting restart will not magically
repair the damage to your car, as you’ll go right back to the
starting line with all the scrapes and dings that you just
accumulated. This is a pretty unforgiving development from the
game’s creators, so be sure to tread on eggshells while still trying
to win.
The real difference
in Need for Speed: ProStreet comes from the ability to tune your
car’s performance. Whereas performance upgrades played a part in
previous entries to the series, the illegal street racing atmosphere
of Underground and Carbon had performance upgrades taking a backseat
to aesthetic style. However, ProStreet allows you to really get your
hands dirty when it comes to upgrading your cars. While those who do
not know much about upgrading cars are able to purchase “quick
upgrades” that package performance blueprints in a certain aspect,
like Power or Handling, car buffs can get into custom upgrades in
order to purchase every part themselves and will probably get the
most out of the robust tuning system, which lets you gear the car to
your own personal racing preferences.
Aside from the career mode, there are some pretty cool features in
the Race Days mode, which allows you to create your own race day,
choosing your courses and which races you’d like to do during the
Race Day. Once you’ve created your Race Day, you can either go it
alone or take it online to challenge your friends on Xbox Live.
You’ll also be able to trade around custom blueprints with your
friends over Live, which represents a great community element new to
the Need for Speed franchise.
Graphically, the
game looks pretty phenomenal, boasting some nice new details and
effects. While the previous few Need for Speed games focused on
bright neon and blurring city lights, ProStreet has an almost
Spartan look to the cars, which aren’t built to be pretty, but built
to be fast. That’s not to say the game isn’t a dazzling piece of eye
candy, as it most certainly is. The car models look very realistic,
and will take damage realistically. Bits of the car’s body will
crumple and eventually look a complete mess, before being totaled of
course.
In the sound department, the game is pretty impressive as well, with great sound
effects and some decent voice work. As per usual with EA Trax, the
soundtrack is a pretty diverse mix of songs from groups you may’ve
heard in other EA games, with bands like The Rapture, CSS, and
Datarock rounding out a list that also features a fair amount of
techno and rap.
In conclusion, EA have another winner on their hands with this
fascinating game and direction for the series, one that represents a
strong shift towards customization and community elements. Finally
getting away from neon-glare of illegal street racing, the Need for
Speed series puts out a title that petrol heads will want to get their
hands on. Great stuff!