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		Crysis 3 
		Available on PC, PS3 & XBox 360 (Reviewed) 
		
		
 
		Crysis 3 a spectacular entertaining 
		experience. 
		 
		Crysis 3 launches us back in to the much anticipated world of Nanosuit 
		combat once again, with plenty of battles, bad ass aliens and fun as 
		hell weapons. The story line has a enough twists and turns in it to keep 
		your brain entertained and enough combat and stealth to keep the 
		adventure hound in you well fed. For the first part of the game anyway, 
		you can get away with using a lot of stealth. Things of course ramp up 
		and the action gets face melting intense. 
		
		
		  
		
		Of course Crytek once again knocks 
		everyone’s senses for a loop pushing the look of the game into a oh my 
		gosh it’s beautiful…how the hell did they do that? All the eye candy is 
		there from the environments to the weapons fire and explosions and 
		lighting effects. The games look is absolutely incredible.  
		 
		Speaking of the environments and the story, it seems while Prophet has 
		been locked away things have gotten considerably worse in the world. New 
		York city is now contained in a gigantic nanodome. If that was not 
		enough, it seems Mother Nature has gone wild and has worked to take the 
		land back from the city. A rainforest now grows, and this rain forest 
		has seven different environments. The graphics and renderings of the 
		environments have a visual punch, from clean lines and bright colors of 
		research and base corridors, to the gently swaying tall grasses in the 
		over grown New York City areas. Bodies of water react to weapons fire, 
		sending up a spray of water that drops back down in little droplets of 
		water along with ripples. All the visuals are truly breathtaking. 
		 
		The game designers skillfully take the player from one pulse pounding 
		moment to the next, from battles on an oil rig, to the swamp like areas 
		and other aspects of the New York City choked with forest now. 
		
		
		  
		
		All though as I said the adventure punches 
		up in the action department quite a bit the level designs give the 
		player plenty of chances to play the way they want to. From sneaky 
		attacks by cloaking and coming up behind an enemy to take them out, or 
		taking them out silently with the wicked cool bow. Or just go Rambo on 
		the enemy and throw your share of lead. However you play it’s an 
		incredible ride. 
		 
		When it comes to weapons, the bow just makes this game. You just feel 
		like the Alpha predator here, on the hunt with that high tech compound 
		bow. It’s truly an invigorating feeling to shoot the bow at a target and 
		watch it go down. Arrows for the bow have a few different munitions 
		heads to get the job done. The first is the standard carbon impact tip, 
		the type for series hunting. The others are more for area effects and 
		taking out personal grouped together, or even an attack helicopter. . 
		There’s the super- thermite tip for that high explosive punch, an 
		electric tip to deliver an electrical charge, fun when the enemy is 
		standing in water. The air burst frag tip rounds out the arrow arsenal. 
		With its proximity charge it works really well for that enemy that is on 
		the move. Boom baby boom. 
		 
		We once again get to fight aliens but not at first. Players get to warm 
		up their fighting skills with a faction known as C.E.L.L (Crynet 
		Enforcement & Local Logistics) A private military group they are a 
		constant thorn in the side of the player. These soldiers serve the story 
		well and the formula seems to be the game designers give them to you as 
		sort of a warm up before the harder stuff comes up. Now I must say that 
		the enemy is not a push over, don’t get me wrong here. Even at the lower 
		level of difficulty they tend to make you work for the win. 
		
		
		  
		
		It’s pretty much up to the player to find 
		out what the hell is going on with the C.E.L.L soldiers and then a bit 
		later the aliens come into the mix, the Ceph, ah yes the aliens are back 
		and there are a couple new types that may just give the player a run for 
		their money. The Scorcher in particular is a nasty surprise, like a 
		living flame thrower. 
		 
		Crysis 3 steps it up for the player, giving us a thrill ride with all of 
		Crytek’s bombast. Bringing us a story of nanosuit powered revenge 
		wrapped in the gloriously beautiful graphics that Crytek is well known 
		for. 
		 
		While the more things change the more they stay the same, we are given a 
		mix of old and new in the overall story. This is a good thing since 
		players will feel right at home if they have played the series thus far. 
		New comers will get the knack since there is an excellent tutorial on 
		the controls and weapons. It feels like home. Controls to me feel so 
		much more precise this time around. Players may actually forget they are 
		even gripping a controller in hand.  
		 
		To read more on our thoughts and cool information on Crysis 3, check out 
		our write up for the PS3 version here! 
		 
		Have fun, play games 
		Edwin Millheim  |