Battlefield Bad Company 2
I must admit that I wasn't a big fan of the
original game as the single-player campaign was quite flat and not inspirational
at all. Even though it had a rather decent multiplayer aspect,
if you offer single player, you need to ensure that it is quite
competent. I did however raise my hand to review this current title and I was
pleasantly surprised that developers DICE have created a very competent
single player mode that is definitely missing in the first person
shooter genre.
In terms of story, the characters are a tad more
realistic and relatable than the previous game and the
voice acting is oozing with clichés and how great the wonderful country
of America is. With that said, the single-player mode is about the "B"
company who once again find themselves called to duty as they explore a
plethora of visually different environments in order to prevent a
villainous Russian from acquiring a super weapon.
The most fun aspect of Bad Company 2 is the gaming environments that are
quite detailed and assists in getting you lost in this violent
world and seeing the various terrains is visually quite impressive. Add
in terrain deformation and a variety of destructible objects and
even buildings, trying to find a suitable place to hide is sometimes
a little difficult, especially when it's coming apart all around
you. The only annoying aspect is that certain barrels filled with fuel
are placed in key positions in the game, even on vehicles that although
suspends the realism of the game, it does make for some beautiful
Hollywood style of explosions.
KABOOM!
The game is also quite reminiscent of the Modern Warfare series but
is actually more fun because a little bit of the realism is thrown out
the window. In single-player mode, the AI is like a game of snakes and
ladders and generally, the enemy is more accurate than your team mates,
especially when your team mate is like a stone throw away from them and
they still can't shoot them dead.
However, I must admit that at times
the squad based mechanics did surprise me and does help with the
gameplay, especially when you tell them go a certain way or defend,
while you sneak up another way. This is also a good thing about the game
is that there are so many ways of completing your objectives and if one
path does not work, there are plenty of other paths to choose from. If
you do want a bit of a challenge, the game supports a variety of
difficulty modes but on normal, we found the game just right.
The control system works well on the 360 controller which use the
standard layout for first person shooters. Add in some force feedback
and it's enough to help with the illusion of using all these different
weapons in the game. In terms of weapons, the game contains a plethora
from standard guns to sniper rifles and rocket launchers that are
littered throughout the gaming environment for you and your squad to
collect.
As you do progress through the single-player campaign
mode, there are enough checkpoints to get you through, although at
certain points during some levels, a few additional ones would have made
things a little less frustrating. Thankfully your health now auto
regenerates as opposed to self medication.
One big issue with the single-player game is the consistency of it all
coming together thanks to the cutscenes. As the game moves
between cutscenes, the screen fades to black that jolts you back to
reality and unfortunately causes a pause in the gameplay that we all
found frustrating.
We also tested the game via XBox Live and I must admit that we had a
ball playing this title online. With a variety of different gameplay
modes, we found this experience quite sturdy with some great maps and
mission objectives. Whether you're working as a team or going at it
Schwarzenegger style, players are awarded for the skills linked to their
classes and there is a decent online community at present. With
destructible environments, it's great to weasel out those campers as
mortar and bricks flies all over the place.
Graphically, the title is a good looking game on the 360 with great
level designs and a variety of different locales to keep things
fresh and unique. The particle effects work well, especially with the
destructible buildings and objects that is only highlighted by the great
explosion effects. Add in decent character designs, good textures and
some realistic motion and DICE have definitely refined this game from
its previous title.
The sound effects are great as well and the voice acting is
quite professional, although a little hack and embarrassing at times,
more so with the Team America approach. I love the sound of the sniper
rifle that is easily the most realistic gun sound ever and with that
said, this game is definitely one that
needs to be played on a high definition screen with surround sound to
totally immerse you into the play.
In conclusion, Battlefield: Bad Company 2 easily surpasses its
predecessor with more refined gaming, an interesting and
entertaining single-player mode and some fun multiplayer options. The
squad based mechanics of this game is the highlight for us and even
though there are some issues in single-player, on a whole it works well.
At the end of the day, it's a solid first person shooter with good
graphics and atmosphere, definitely one to check out. |