PlayStation All-Stars Battle Royale
Available on PS3 (reviewed) & PS Vita
It’s finally time to end the debates with
your friends over who would win a fight between Ratchet & Clank and Jak
& Daxter, because Playstation All-Stars Battle Royale has
arrived. Featuring 20 of some of the most iconic characters from the
Playstation universe and letting you battle it out on various themed
stages, Battle Royale may look like a simple Super Smash Bros.
Clone on the surface but in fact it is a much deeper fighting experience
than what you would expect. Although it has some gameplay issues and a
lack of features, Battle Royale is still a really fun and
accessible beat-em-up game.
Gameplay
The
roster of fighters included in Battle Royale has a decent
variety. You’ve got the modern day classics like Kratos, Nathan Drake
and Cole (both good and evil versions) as well as some long forgotten
characters such as Sir Daniel Forsythe and PaRappa the Rapper. Each
character has unique skills and abilities during battle, with no two
characters punch or kicks looking and feeling the same. It can lead to
some unbalancing in the gameplay though. While I was playing on the
highest difficulty as Kratos against Toro (the Japanese Playstation
mascot) I found that Kratos’ range on his attacks was much further than
Toro’s, making it difficult for the AI to attack me in some situations.
For
some players it can be easy to think that Battle Royale is merely
a clone of Smash Bros. In a way they are right, but it all depends on
how you play the game. There’s nothing stopping you from button mashing
your enemies to death, but what Battle Royale does differently is
introduce a combo system. While it can be a little tricky to get used
to, thanks to some handy combo tutorials included in the game you can
soon learn the best ways to win with your favourite characters. Combos
are essential to filling up your ‘super meter’ which lets you pull off
some awesome finishing moves and gain you points. Unfortunately this is
the only way that you can defeat your opponents in Battle Royale;
you only get stunned for a short period of time if you fall off a stage
unlike in Smash Bros. This can lead to some further unbalanced gameplay
as it is more likely that a more experienced fighting gamer will level
up quicker and in turn get points quicker and much easier than others.
Still, balancing issues aside, the game’s helpful tutorials will help
you get off on the right foot in order for you to become a pro at the
game.
Graphics
Battle Royale runs at an impressive 60 frames per second without
fail ever time you play, even with all the explosions and particle
effects coming from both your characters and the arenas. Character
models look great, but aren’t up to the standard you would find from the
original source material. It makes sense why they had to lower the
quality in order to improve performance, but it’s obvious at some times.
If you play through each character’s campaign, towards the end you will
be gifted with a cut scene in which your character will stumble upon
their rival (another character in the game), and it results in some
rather humorous and entertaining viewing; Jak and Ratchet’s
confrontation is helped by the banter between Daxter and Clank, and
Sackboy and Big Daddy’s standoff is fuelled by some surprisingly well
executed charm.
When
booting up my copy of Battle Royale, my first reaction to the
game was, “oh, is that the menu?” It’s not a pretty sight, with big
blocky text and dull greys making up most of the navigation. It gets the
job done but it certainly doesn’t feel as cohesive as the rest of the
game. The opening and closing cinematics of each character’s story is a
little lacklustre as well. Instead of fully animated sequences we are
given some roughly put together slideshows which aren’t engaging
whatsoever. Feel free to skip those, but don’t skip the rivalry cut
scenes. They’re totally worth watching.
Audio
The
most impressive thing about Battle Royale is that they managed to
get every single original voice actor to come back and reprise their
roles for the game. Nathan Drake is as witty as ever thanks to Nolan
North, and Daxter is as funny as ever thanks to the superb voice of Max
Casella. It’s great to hear all your favourite characters’ banter as
your fight your way to victory and helps make the game much more
engaging. The game also features some of the original musical scores
from the original games as well, which is a great inclusion. The opening
track “Finale” by French producer Madeon is played constantly throughout
the game as you navigate the menus, and while it is a really fitting
song for the opening cinematic, it can get a little old after a while.
Final Thoughts
Playstation All-Stars Battle Royale
is a
great fighting game, and is a lot deeper than you might think. The combo
and levelling up systems work well, although they create some balancing
issues. While the current roster of 20 characters may feel a little
small at the moment, DLC has been announced which will add two more
characters (and it’s free for a limited time), and it’s expected that
more characters will be added next year. Online play is an absolute
blast especially with friends, and the newly implemented Cross-Play
feature, which allows Playstation Vita users to play multiplayer against
Playstation 3 owners, works surprisingly well, and a PS Vita copy of the
game is included free with the PS3 version. If you’ve been looking for
an accessible fighting game that’s also a worthy party game,
Playstation All-Stars Battle Royale is your answer. |