Avadon: The 
				Black Fortress is a new RPG by Spiderweb, creators of so many 
				other great rpg game series. This is the first chapter to the 
				Avadon series, bringing us a whole new story and style to the 
				fantasy rpg genre. Spiderwebs focus in this game, and their 
				previous games, is the character development and story. With 
				their release of Avadon: The Black Fortress they hold true to 
				that focus and brought us another great experience.
				
		
				Upon opening the 
				game you’re greeted with an orchestra of music and a scene of 
				the drawbridge of Avadon, The black fortress, as well as your 
				typical title and list of options such as start new game, load 
				game and so on. When you first enter your new game, you get to 
				choose your character. You can choose from Blade master, a 
				heavily armored melee combatant, the Shadowwalker, a stealthy 
				and tactful character, Shaman, a nature bound healer and 
				summoner, and the Sorceress, a master of the element. You get to 
				read a little about the classes strengths and weaknesses as well 
				as a little background on the class. Once you pick your name 
				your ready to go.
				
		
				When you start 
				your adventure, you go through many screens telling you about 
				the fortress itself as we as its leader, Redbeard, the pact, and 
				their influence over the land. The fortress and its members are 
				the law of the land and have supreme authority. You are a member 
				of the pact, which is a pact of the five nations, who devote 
				themselves to keeping order and peace, and to keep the nations 
				safe from anyone who would corrupt or destroy them. After 
				reading some well written story, your placed on the ground in 
				the courtyard of the Fortress where you learn some general 
				things about the story and the game.
				
				As for the story, you are a hand of Redbeard, the enforcers of 
				his will. There are hands, hearts, and eyes. The Hands take up 
				the duties of protection and doing missions. The Hearts advise 
				Redbeard and are the ones who give you many of your missions. 
				The eyes are the ones who gather information for the Pact and 
				report it back. As a hand you do not need to worry about 
				following laws or rules, you have complete authority to do what 
				is necessary for the good of the pact. The characters and their 
				background stories and descriptions are all very well written 
				and presented, giving you a full feel of the environments and 
				characters. Some of these characters are also available to be in 
				your party, in the beginning you get to choose from a warrior or 
				a mage to accompany you into your first dungeon.
				
		
				Your first 
				experience with combat is the fight between you and some filthy 
				looking wolves. They are easy of course but this gives you a 
				great chance to explore the combat. The combat is tile based and 
				each character can move a certain number of tiles before their 
				turn ends automatically. Their turn will also end when they cast 
				a spell or use an attack. The turns go around giving every 
				person in your party and chance and then letting each of the 
				enemies have a go at you. Each character has a normal attack, as 
				well as special attacks and abilities. For the warrior you will 
				find more taunts and melee damaging attacks as well as a handy 
				heal for only the warrior. The Sorcerer has an AoE stun and a 
				move to de-agro enemies. The shaman can summon a companion as 
				well as heal for an ally, and the shadowwalker has an attack 
				that will lower outgoing damage from the enemy as well as a heal 
				for himself. These skills will go on to be upgraded and enhanced 
				by gaining added effects. There are many other abilities to 
				acquire for each character as well as items and scrolls the 
				player can obtain and use during battle. Also, to my surprise 
				and enjoyment, when I used a potion, it didn’t take up my turn.
				
		
				And of course as 
				most popular games do, Avadon has items and gear. You can pick 
				up things from armor, to trash, as well as potions and scrolls 
				with abilities on them. You can pick up weapons, cloth and other 
				objects, as well as items purely to sell. Something I really 
				liked about the loot and items is that you won’t always find 
				them from a enemy dying or in a draw. Sometimes you have to look 
				closely at your environment to see an item on the floor, then 
				open your inventory screen and pull it out of the available 
				items window into your inventory. From there you can put it on 
				your character, use it, or even put it back and drop it on the 
				ground. 
				
				You also gain levels in the game, upon leveling up, you will 
				gain attribute points that will enhance and power up your 
				attacks, health, and among other things. You also get skill 
				points to use that, as I said above, will upgrade and enhance 
				your previous skills, or grant you new ones. Each character has 
				their own levels and attributes, as well as skill trees and 
				inventories.
				
		
				I felt this game 
				was an all around great experience. The story was rich, the 
				characters were developed, and the scenes were tasteful. While 
				the graphics weren’t great and the style resembles an older 
				game, it really doesn’t take away from the game as a whole. In 
				fact, the lack of graphics and new aged mechanics makes the 
				story and character development all the richer. The evniornments 
				themselves don’t require better graphics to still give you the 
				right feel of the area, with the help of the sounds and noises 
				of the game. Avadon: The Black Fortress is a an exciting new 
				adventure that delivers around 30+ hours of gameplay (depending 
				on frequency) and tells a great story. For anyone to truly 
				appreciates a good rounded RPG experience, or anyone who enjoys 
				any of the class rpgs.
				
				Game hard, play happy!
				
				Hayley Clements
				Impulse Gamer
				United States Team Writer