Deus Ex: Human Revolution
A true sequel, or prequel to one of the
most revolutionary shooters in modern gaming has finally arrived, Deus
Ex: Human Revolution. The original Deus Ex provided gamers with a whole
new style of game play, seamlessly combining both RPG and first-person
shooter elements, combined with a truly intriguing story. The key to
the success was greatly accomplished by allowing players to really play
the game however they wanted, whether through stealth, hacking,
conversation or pure force, none of were discouraged. Does Human
Revolution provide long time fans of the original a sequel worthy of the
Deus Ex name?
As any
fan of the original will testify to, story is absolutely essential to
Deus Ex. Human Revolution does not disappoint in this department. The
story is filled with deceit, conspiracy and many choices for the player
to make. I don’t want to give too much away here as for those who are
going to play it you will not want too much spoiled. In short though,
you play as Adam Jensen, a former SWAT officer who is currently head of
Security for a corporation involved heavily in the business of
augmentations. And of course, as this is a Deus Ex game nothing is
quite as it seems. I won’t give anything away, but this won’t
disappoint fans of the original. Newcomers will not be left in the
lurch either, it is essentially a whole new story where you don’t need
knowledge of the original, but there is some familiarities for those who
know the Deus Ex universe.
Gameplay wise, Human Revolution does not disappoint. Players are free
to complete objectives multiple ways, and the game never discourages any
choices, much like the original. Players are able to sneak, shoot, hack
and converse or any combination of the aforementioned. To compliment
these different play strategies there are a range of augmentations that
you can use to enhance your abilities. An xp system is used to perform
upgrades, earning xp will net you Praxis points, which can be exchanged
for upgrades. Some examples of augmentations available are cloaking,
jumping, landing from heights and improving hacking abilities to name a
few. Any combination of these can be used to create a character suited
to your exact play style. And in general you never feel as though you
are punished for your choices, unfortunately this is not always the
case.
Through my first play through I chose to take a stealth/hacking style,
and throughout the vast majority of the game this was not a problem.
However the boss battles forced me to have a gunfight. And when you
haven’t upgraded any of these augmentations and never really been too
concerned about your firepower, these were very frustrating and led me
to die multiple times. The controls for the shooting itself is not too
bad, there is better out there, but there is also certainly much worse.
The sensitivity is customisable so you should be able to find settings
that suit. Unfortunately though the button configuration is not
customisable, this can lead to some awkward encounters early on but you
should be able to get used to this fairly quickly.
Exploration and experimentation is also encouraged by the knowledge that
there are auto-saves when you enter a new area; this eliminates a great
deal of frustration, especially when trying out novel solutions. It
never seems as though there are huge gaps or you are retreading the same
ground over and over, unless you die heaps during the boss battles.
Human
Revolution has a unique style, it goes against the normal bluish tones
seen in future settings, and instead goes for a vibrant black and orange
palette. This creates a stunning visual style that I have not seen
before, and certainly creates a world that you want to explore. Objects
that the player can interact with are highlighted with a bright orange
glow, this came across as a little vulgar initially but was very helpful
and eliminated the need to hover your reticule over every single item.
There are also references to the renaissance period, mainly in the
clothing of some of the main characters, establishing a link to the
period.
The
rest of the visuals are fairly run of the mill, saved mostly by the
excellent artistic style of the world. Character models are a little
simple but they certainly get the job done. The environment also can
show of lack of modelling detail, fortunately the textures save it
here. The lighting work in some areas creates a sense that there is a
lot more detail in each piece of the environment than there actually is,
and the effect is awesome, the shutters opening in Adam’s apartment or
David Sariff’s office are definitely highlights. Although the graphics
are not the best available, fans of the series know that graphics is not
why you play Deus Ex, it is all about the story and game play. Some of
the pre rendered cut scenes look pretty amazing, courtesy of the team at
Square Enix.
Throughout Human Revolution there are throwbacks to the original, this
is especially the case with the soundtrack, early on in the game there
is one track in particular that transports you back to the original.
The soundtrack throughout is really well handled, it never overpowers
the action on screen, but you are always aware that it is there and adds
to the experience. Long time fans will love the soundtrack, newcomers
should enjoy it too, but without that nostalgia with a couple of the
tracks the significance may be missed.
The
voice work is really good, considering the sheer volume of dialogue
featured in Human Revolution there are virtually no lines that feel
forced or out place. There are a couple here and there that may seem
strange, the vast majority are well voiced and everything fits the story
and the environments. This is pretty amazing considering not only the
key story dialogue, but that you can talk to anybody that you come
across, even if they spout off the same couple of lines, you generally
will run into the same sentences over and over. The best part of the
conversations is the choice in response, this provides for some very
interesting and some tense conversations. This is made even more
interesting when you have the conversation augmentation, which allows
players to get brief descriptions of the individual’s personality and
then respond appropriately, meanwhile releasing some pheromones to
support your argument. This can really shift the outcome of different
events.
Human
Revolution provides superb value for money, the game can be relatively
short if you rush through it and can easily take 40+ hours if you
explore every nook and cranny. And I have little doubt that long term
fans will want to play through more than once using different styles and
try and break the game in various ways. This is where the game excels,
it allows for multiple play throughs without having to artificially
inflate anything, and the game play lends itself perfectly to multiple
styles and experimentation. There is as much value as you can handle in
this game, without the need for pointless collectibles or absurd
achievements, you will just want to experiment.
Deus
Ex: Human Revolution is the sequel, or prequel that fans of the original
deserved all along. It follows the same formula, excellent story and
open ended problem solving and combines this with RPG elements and
modern game play. This stays true to the original concept and built on
what made it so popular. Fans of the original will likely buy this
regardless of what any review says about it, but for newcomers, this
will not alienate and provides an excellent and unique game play
experience that you will not find in any other shooter. And for those
run and gunners you can even play it that way.. If you haven’t played
the original I also recommend giving that a whirl, despite being over 10
years old it still holds up fairly well. |